The ground is randomly up and down, but never so high that you can't climb it. I think it's the most realistic ground I have made. Suprisingly easy as well.
Ok guys. I'm running out of ideas. Foo's to get to work on having the menu up and running. I'll going to get to work on some of the inside bits.
I really want to make a release for you guys. What I'm going to do is find a way to put up a .jar file. Because the program has no real visual output, I'll leave you instructions on how to run it through the command line. This will allow you to see what I see. Playable, but in no way is it finished.
How to use:
Download the jar file and place it somewhere on your computer.
Right-click on the file and click 'Properties'.
Copy the location of the file.
Type "cd [location in full]" and press enter.
Type "java -jar miTanks.jar" and press enter.
The ground is gravel and there are 3 players (2 human controlled and a computer controlled). The first player is the blue one, he is human controlled. The second is red, and is also human controlled. The last is still red, but he is a computer player that randomly picks a direction, power and fires.
If I get some comments, I'll upload versions with a certain amount of what players and what ground etc.
The angle works like this: 0 is straight up, -90 is left, 90 is right.
Power goes between 0 and 100.
Your power and angle will be displayed in the command line.
Your life comes up here as well as you get damaged.
And some other crap. Sorry I'm still using these tracers so that's why they are still there.
Once you win you will have to close and open again. Just press up when in the command line then Enter.
w = increase power
s = decrease power
a = decrease angle
d = increase angle
z = move left
x = move right
q = previous weapon
e = next weapon
Enter = fire
Please leave a comment! Chances are, there will be some issues with this.